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	<title>Comments on: Mystery Clock</title>
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	<link>http://glassurchin.nerdcomics.com/2008/08/21/mystery-clock/</link>
	<description>Love, life, and being lost</description>
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		<title>By: Purenightshade</title>
		<link>http://glassurchin.nerdcomics.com/2008/08/21/mystery-clock/comment-page-1/#comment-281</link>
		<dc:creator>Purenightshade</dc:creator>
		<pubDate>Thu, 18 Dec 2008 17:38:54 +0000</pubDate>
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		<description>I know....item drops in Final Fantasy rarely make sense.</description>
		<content:encoded><![CDATA[<p>I know&#8230;.item drops in Final Fantasy rarely make sense.</p>
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		<title>By: amanda</title>
		<link>http://glassurchin.nerdcomics.com/2008/08/21/mystery-clock/comment-page-1/#comment-68</link>
		<dc:creator>amanda</dc:creator>
		<pubDate>Tue, 02 Sep 2008 20:46:44 +0000</pubDate>
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		<description>I liked FF12 ^.^  It was super amounts of fun, and I liked what they chose to do with Cid.  The battle system worked just fine for me - the targeting was extremely helpful.  Good stuff - and now I want to play it again!</description>
		<content:encoded><![CDATA[<p>I liked FF12 ^.^  It was super amounts of fun, and I liked what they chose to do with Cid.  The battle system worked just fine for me &#8211; the targeting was extremely helpful.  Good stuff &#8211; and now I want to play it again!</p>
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