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	<title>Comments on: Odyssey 07</title>
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	<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/</link>
	<description>Love, life, and being lost</description>
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		<title>By: Brian</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13423</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 16 Oct 2012 11:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13423</guid>
		<description><![CDATA[Very Bryan Lee O&#039;Malley-esque. I like. :D]]></description>
		<content:encoded><![CDATA[<p>Very Bryan Lee O&#8217;Malley-esque. I like. <img src='http://glassurchin.nerdcomics.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: chet</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13401</link>
		<dc:creator>chet</dc:creator>
		<pubDate>Thu, 11 Oct 2012 18:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13401</guid>
		<description><![CDATA[sounds like a nice place to visit i may have to visit 1 day to see the kitties roaming the streets]]></description>
		<content:encoded><![CDATA[<p>sounds like a nice place to visit i may have to visit 1 day to see the kitties roaming the streets</p>
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		<title>By: Pingu</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13391</link>
		<dc:creator>Pingu</dc:creator>
		<pubDate>Wed, 10 Oct 2012 16:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13391</guid>
		<description><![CDATA[@Auilix, having thought about your comment &quot;never sure how to draw them&quot;, I think the Uncanny Valley rules apply to drawings of humans as much they do for robots and mannequins. The closer one draws a human to look like a human, the freakier it is when the human isn&#039;t drawn *exactly like* the real thing. I suggest that unless you like putting lots of painstaking work into your drawings of humans, that you keep away from the dip of the Uncanny Valley.]]></description>
		<content:encoded><![CDATA[<p>@Auilix, having thought about your comment &#8220;never sure how to draw them&#8221;, I think the Uncanny Valley rules apply to drawings of humans as much they do for robots and mannequins. The closer one draws a human to look like a human, the freakier it is when the human isn&#8217;t drawn *exactly like* the real thing. I suggest that unless you like putting lots of painstaking work into your drawings of humans, that you keep away from the dip of the Uncanny Valley.</p>
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		<title>By: Pingu</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13383</link>
		<dc:creator>Pingu</dc:creator>
		<pubDate>Wed, 10 Oct 2012 05:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13383</guid>
		<description><![CDATA[An old friend of mine travels to Greece every year. He told me that whenever he went to a restaraunt with seating outside, the kitties would be sitting, waiting to snatch his din-dins if they could get at it.]]></description>
		<content:encoded><![CDATA[<p>An old friend of mine travels to Greece every year. He told me that whenever he went to a restaraunt with seating outside, the kitties would be sitting, waiting to snatch his din-dins if they could get at it.</p>
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		<title>By: bree</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13380</link>
		<dc:creator>bree</dc:creator>
		<pubDate>Wed, 10 Oct 2012 03:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13380</guid>
		<description><![CDATA[http://youtu.be/xUJJEtdRKvc also immediately remembered this.]]></description>
		<content:encoded><![CDATA[<p><a href="http://youtu.be/xUJJEtdRKvc" rel="nofollow">http://youtu.be/xUJJEtdRKvc</a> also immediately remembered this.</p>
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	<item>
		<title>By: bree</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13379</link>
		<dc:creator>bree</dc:creator>
		<pubDate>Wed, 10 Oct 2012 02:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13379</guid>
		<description><![CDATA[I was gonna say I like the new style/brighter colors (I guess for Greece specifically?)
but Pingu beat me to it.]]></description>
		<content:encoded><![CDATA[<p>I was gonna say I like the new style/brighter colors (I guess for Greece specifically?)<br />
but Pingu beat me to it.</p>
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		<title>By: Auilix</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13378</link>
		<dc:creator>Auilix</dc:creator>
		<pubDate>Tue, 09 Oct 2012 22:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13378</guid>
		<description><![CDATA[Actually I didn&#039;t really think of it as a style... I think my human characters are always changing look because I&#039;m never sure how best to draw them. Also I knew I couldn&#039;t get to a scanner in time for this one so drew it all on the compie.

Thanks! :D]]></description>
		<content:encoded><![CDATA[<p>Actually I didn&#8217;t really think of it as a style&#8230; I think my human characters are always changing look because I&#8217;m never sure how best to draw them. Also I knew I couldn&#8217;t get to a scanner in time for this one so drew it all on the compie.</p>
<p>Thanks! <img src='http://glassurchin.nerdcomics.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Pingu</title>
		<link>http://glassurchin.nerdcomics.com/2012/10/09/odyssey-07/comment-page-1/#comment-13377</link>
		<dc:creator>Pingu</dc:creator>
		<pubDate>Tue, 09 Oct 2012 21:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://glassurchin.nerdcomics.com/?p=2148#comment-13377</guid>
		<description><![CDATA[New style! Nice! How long has this been in development?]]></description>
		<content:encoded><![CDATA[<p>New style! Nice! How long has this been in development?</p>
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